http://acadianamoo.org


AcadianaMOO
acadianamoo.org, port 6556


Logging In and Customizing Your Character



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Connecting to Acadiana with JaMOOka

You may connect to Acadiana using our Java based client, JaMOOka, if your browser has the Java Runtime 2.0 plugin installed. If so, click on the link to the JaMOOka client and you will see the Login window popup after a few moments (your browser MUST be set to allow pop-ups for this client to work).

If you should close the login window accidentally, click on Connect to AcadianaMOO, then on Login to AcadianaMOO and it will reopen (DON'T login as a guest):

Enter name and password, then click "Login"
 

 Connecting to AcadianaMOO with tkMOO

The tkMOO icon is a yellow square with a pink border If you are connecting with tkMOO, click on the tkMOO icon on your desktop. This will open tkMOO, a client that will allow you to enter AcadianaMOO, where this workshop will take place virtually, at least. (Instructions for downloading and configuring a free copy of tkMOO are available from the Acadiana website.) A copy of tkMOO will start running.


Commands go in the pink bar near the bottom of the window   
The tkMOO window will appear and will be blank. When you see the tkMOO window, click on "Connect" and then on "AcadianaMOO."  The title bar (in blue by default) will now read AcadianaMOO - tkMOO-light.

Commands usually go in the command line at the bottom of the tkMOO window (see graphic to left).















Logging In to Acadiana with TkMOO or JaMOOka

Enter your character name and password here In either case, when you have successfully connected to Acadiana, a separate login pop-up window ("Login to Acadiana") will appear.

Each of you will have a separate character for this workshop that you will customize. If you did not receive individual e-mail from an AcadianaMOO administrator, you will receive your character as part of a group such as a class. Your teacher or workshop leader will give you a character name, which you can rename later on. The graphic here shows how character "one" would login. Use your character name.

If you received e-mail from us, use the password sent to you in the message. Otherwise, for groups, the password for all the characters is the word workshop.

After you've entered your character name and the password click on "Login."

Turning on Editing Windows


Enter @edit-options +local in the pink command line Next, you will want to turn on your client's editing windows; this is a one time change that you will not have to repeat.

In the command line (near the bottom of the client window), enter "@edit-options +local" and then hit return.




If you see +local Ship text to client for local editing, you've done this step right You will know you've successfully updated the edit-options if you see the following message appear in your window:

"+local         Ship text to client for local editing."

Once this change is made you will not have to change it again, so long as you use a client like tkMOO or JaMOOka that allows for local editing.


If the local client you're using (and we recommend JaMOOka) supports local editing, you're usually better off using those capabilities than you are using the built-in editors which are much harder to use.


Customizing Your Character

Characters in MOOspace are fully customizable. In the next section of the workshop, you will change your password, name, gender (there are SEVEN in MOOspace!) and description; you'll also register your character, which means your own e-mail address will be associated with your character.

Changing Your Name


Next, let's change your name: @rename me to [whatever you like, no brackets]

Your name should be, well, it could be anything you want and as fanciful or as plain as you want it to be.

What would you like to be called?

The version shown in the screenshot would rename "one" to "Rosalind," for example; you can use literary characters, movie characters, your own imagination, anything you like -- except that you can't use a name already in use, nor a name on the fairly short list of forbidden names, such as obscenities. Once you've changed your name, it will be permanent, until you decide to change it again, for fun, or not. Note that "me" is a shortcut you can use to reference yourself anytime in the MOO. If you've changed your name correctly, you'll see a variant of the following message:

If you see the new name, you've done this step right




Setting Your Gender

There are seven genders in MOO: they are male, female, Spivak, either, splat, none, or royal.

If you enter @gender, you'll see a list of available genders. Enter @gender [any of the seven] to change your identity to that gender


Each has its own set of pronouns; you can be any one of those genders. Just type @gender [whichever gender you prefer at the moment, no brackets]

This will be a permanent change until you decide to reissue the @gender command in the future.

Enter @gender [any available gender] to change your gender:

@gender female


If you've successfully changed your gender, you'll see something like:

If you see "Gender set to ... " you've done this step right as well!







@Describing Yourself

And you can describe yourself (as well as any object you own, as you start to build). Type "@describe me" and a window for your description will pop up. Replace the default description you see with any description you want that is consistent (if you want to be consistent) with your name and gender. Have fun. And when you're done, click on "File" and then on "Save and Close" to save it. You can change this description at any time in the future. The more fun you have with it, the more other players in the MOO will enjoy reading your description.

To enter a description, type @describe me



This will open a separate window for you to enter your description:

You enter your description in this window Make sure you replace the default text you see in your window.










Once you've written your description, click on File, then on Send and Close to write it to the MOO. You can see your new description with "look me" in the command line.













If you’ve done this right, you’ll see a “set” message appear in the client window.

"look me" will let you see your new description







Registering Your E-mail Address


Register your e-mail address in case the administrators need to reach you. We will NEVER give your e-mail address to anyone else for any purpose at any time. Type @register me as [your e-mail address, no brackets]; this will change your password to a new randomly generated password sent to the e-mail address you register in this step. Don't log out till you finish this tutorial; we'll help you change your password as the last step.

To register type @register me as [your e-mail address]


Finally, Change Your Password


Enter @password [your new password from registering] [and your new password, whatever it might be]


Finally, let's change your password to something you can remember: enter  "@password [the randomly generated password you received via e-mail in the last step] [your new password here, no brackets]

Your new password may include numbers and special characters such as "!" and "?" and "&" and is case-sensitive.

 
The more of these special characters, numbers and caps your password includes, the better the security. Your password should be secret, and not your birthdate or address! Good security means you change your password from time to time.

If you see "New password set" in the client window, you've done this part right Remember, the basic command is @password [old password] [new password]; you should change your password on a regular basis.






Author: Dr. Keith Dorwick

Thanks to Judy Kilborn of St. Cloud State University and Karen McComas of Marshall University for comments on this document.


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Last Modified: November 3, 2005

Contact: kdorwick@louisiana.edu